Test Build for v0.0.5


Hi everyone,

This is a playtest build to test if the codes are working properly and any bugs occured for the new mons. (Also, Some value balancing issues too, I think the current Rapdash is a tiny bit overpowered :3...) And... I think I have some typos here and there (such as labelling the element of the damaging move. I swear to eevee that I definitely forgot to label some)

Note there's no images here for the new mons and the upper limit is lv50. Theres no story either. (Also please dont keep the save file of this test build version, the actual version won't recognize it :3) 

Okie that's all :3 I'll be working on the story images, UI design now :3 Please look forward to it.

Files

repokev005test.zip 144 MB
3 days ago
repokev005test - Copy.zip 144 MB
3 days ago

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Patch 2

- Fixed the bug that causes Maximum call stack (recursive loop)

- Fixed more typos :3

(+1)

Patch 1 Issued

- Lowered the values of most moves for the new mons

-Fixed some typos :3

- Increased the max Lv of the new mons to Lv100 for testing purposes.