v0.0.4 - Skill Trees Update!


Let's make this short shall we?

So...what's added in this update? Basically it can be summed up in these three points!

- Skill Trees for each character! 

- More Stats! (Crit and Body related stats are added)

- More Status details during battle. 

- Body related moves are added too! (Wait... this is the forth point :3)

- Also, save files from previous versions can be carry over and loaded in future versions! (WOOO! The fifth point!)


These are the general trend for the main casts:

1. Eevee: The standard!

2. Nidorina: Poison, Def focused

3. Charizard: High Stats but all moves costs a lot of Action Value.

4. Rattata: Low HP and Def, but high in ATK and SPD.

For now, when you are fighting against the other main casts, their movesets will be based on the old versions. 

Please do let me know if there are any other bugs. 

It's been a while since I generated images for the game, which I can't wait to return to that ASAP!


For mobile players, please do play in "desktop mode" instead of mobile mode. 


That's all! See you guys in the discord server! 

Files

repoke_v004 - Copy.zip Play in browser
45 days ago
repoke_v004.zip 134 MB
45 days ago

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Comments

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If you do make a mon with preg growth which one would you think about using?

If I were going to implement preg content at some point, all of them will be preggy :3 (togglable content of course)

that'd be nice

Hotfix Patched

Here are the bugs identified and fixed:

- Fixed: "Add Exp" debug button now hidden (That's my button :3)

- Fixed: Unable to Crit

- Fixed: Unable to Reduce CD

- Fixed: Skill Tree doesn't properly Reset after repeated resets

- Fixed: Skill Tree Missing after battling Eevee, Nidorina, Charizard or Rattata

- Fixed: Accuracy doesn't affect with multi-hits (i.e. High accuracy = more hits)

- Typo: Cuteness Overload fixed


Buffs: 

- Rattata's ASS-ASS-in trait now reduces HP instead of ATK

- Rattata's Tactician trait now reduces ATK instead of HP

- Boosts Rattata and Charizard base ATK slightly

- Maximum Accuracy Cap is now +200% from your default AC

- Maximum Crit DMG Cap is now +500% from your default CRIT DMG

- Some damaging moves now has increased CRIT DMG bonus


Others that hasn't been issued yet:

- Poison and Damage Burn will be inflicted if Rattata uses a move that has multiple hits. 


There might be a few more that I fixed or edited. Sorry if I missed any :3