November Update LIVE!!


November Update V 0.0.2 is out! My apologies for the unexpected delay. 

Most of the details have been announced in the discussion forum, but I'll provide the updated version here!

First, the name of the game will be changed to "Pokémon Resurge", be the champ that wonders this new world and grow all Pokémon big!

I have change the game plot. It is now more role-play focused, where the player can explore and meet various Pokémon, partner up with them, battle with them and grow them big. It's easier for me to write and design for future contents, in my opinion. Now, you will be ISEKAI to the new world inhabited by Anthro Pokémons.

A new Pokémon has been added, Nidorina. A new Battle System has been implemented, you can battle against Random Opponents to quickly level up! There's a special event scene at every 20 levels for each Pokémon, with some special images. Hope you like them. 

Here's the update details:

Items Description
Software - Migrated everything into Tweego.
 - Local Automatic 1111 installation completed, access to inpainting if needed to. 
Battle System - Implemented Battle System (coding and UI).
 - Turn-based battle. Inspired by Pokémon Arceus, speed and moves determines the speed or action of incoming turns.
 - Each Pokémon will have 4 basic stats (HP, ATK, DEF, SPD) and can choose a moveset of 4 moves.
- Each Pokémon will learn new moves at several level thresholds.
- Each move has initial and rotating Cooldowns, and their action value is different, in general, stronger moves will result in larger action value, potentially delaying the next time you make a move!
 - Additional stats such as Accuracy, Evasion, Damage Dealing and Receiving buff/debuff. (No crit hits at the moment).
 - Added Pokémon move status of Paralysis, Freeze, Burn and Poison.
Game Mechanics - Added new Pokémon: Nidorina. Her tough exterior hides her shy nature, a bit chubby. 
 - You can choose who to be your main partner, battle together with them and level them up. 
 - Added custom random enemies, more experiences with higher difficulty opponents. You may also battle Eevee or Nidorina.
 - Added around 50 moves. More powerful and stronger moves can be obtained by leveling up and each Pokémon has their unique movesets.
 - Added special scenes every 20 levels.
Adjustments - The player will be ISEKAI to the new world instead (Thanks, Arceus!)
 - Eevee will be the default companion at the start, no more the "beloved partner" that was lv 100 and resets again.
 - All Pokémons start at Level 5.
 - Readjusted all the images for Eevee. (changed another LORA, should be more consistent between stages)
 - Removed the AI fully generated text for each level growth from the previous version.
Did not finish - Image generations for Charizard Muscle Growth. (Too many variables need to be consistent between stages: height, hip size, boobs size, muscle size. Need to take some time to find a consistent way of generating all the levels, perhaps need to train a LORA just for this. )
Next Update - Add checkpoint bosses. Players have to defeat them in order to unlock the level cap. 
 - Implement Pokémon Type Advantages.
 - Add new Pokémon: Rattata, 
 - Add a few more events and scenes.
 - Charizard will be released as well if possible. 
 - Battle moves balancing, add crit hits, etc.
Future Working list - Finish the generations for Charizard if not released during next update. 
 - Add Butterfree and Beedrill, where they are constant rivals. 
 - Add more events and scenes.
 - More Moves.
 - Gen 1 Pokémon potential list at the moment: [Arcanine, Lapras, Jolteon, Vaporeon, Flareon], just to name a few.
- Adding ControlNet to Automatic 1111. 

Files

Version 0.0.2 (Nov 2024) Play in browser
10 days ago

Comments

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(+1)

Good golly! Definitely a favorite of mine! Nice work!

Thanks! Glad to hear that!

sad it cant be downloaded

(+1)

I had the same concern, but if you download the itch.io app, and then install poke-re, you can go to the install folder and make a copy of the poke-re folder, and move it to a safe place on your computer, and now you have a functional offline version of the game without having to use the app. I know it's a lot, but for the sake of preservation I wanted to see if it was possible, and it seems to be, so you might want to give what I did a try yourself. Unless you're on mobile, then I can't help you.

Thanks Moonshine for the suggested method! I'm not sure why the download function on the webpage is missing, but download via itch app is the current available solution for now. 

(+3)

Excellent news! I played the entirety of the previous version, so the fact this is very different and also appears to have significantly more and better content is exciting!

(+2)

Thanks a lot! And I'm glad that you like the improvements that I made. Hope you can look forward to the next update!